Avatar presentation at Autodesk University

Academy award winning producer Jon Landau talks about how Autodesk’s Digital Entertainment Creation tools were essential elements in the creation of Avatar at Autodesk Univeristy 2009. Avatar producers and their production teams used Autodesk Maya and MotionBuilder to pioneer many virtual filmmaking techniques that are now making their way into leading feature films and games cinematics.

Modeling and Texturing Enhancements

Accelerate modeling and texturing tasks with new tools that extend the Graphite modeling and Viewport Canvas toolsets: an expanded toolset for 3D painting and editing textures within the viewport; the ability to paint with object brushes to create geometry within a scene; a new brush interface for editing UVW coordinates; and an interactive tool for extending edge loops.

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